Art 235 | Graphic Design
Syllabus
Welcome to Art 235 Graphic Design
Contents
- Schedule Overview
- Outcomes
- Prerequisites
- Time Commitment
- Supply List
- Modules
- Process book
- Schedule
- Late Policy
Graphic Design Program Outcomes
- Quality of Design
- Quality of Communication/Substance
- Quality of Craftsmanship
- Quality of Typography
- Quality of Technical Skills
- Quality of Conceptual Sketching
- Quality of Research
- Quality of Professional Skills
- Quality of Writing
Course Policies
Schedule Overview
Outcomes
Concept Development: This course focuses on how to develop design solutions that have concept or meaning.
Image Creation: Use available methods and skills to create aesthetically professional, production-quality images.
Principles of Design: Identify and correctly apply the principles of design to a variety of design problems.
Craftsmanship: Demonstrate craftsmanship and production skills within the guidelines provided for each assignment.
Typography: Create balanced and clear typographic hierarchy and develop consistent typographic paragraph and character styles.
Critical Eye: Identify weaknesses in peer design work and articulate potential solutions.
Gain a deeper appreciation for and desire to connect everything in life with the Gospel of Jesus Christ.
Prerequisites
Prior to taking this course, each student should take Art 130 Introduction to Graphic Design and Art 230 Typography.
It is expected that each student has a good grasp of the objectives of Art 130 & 230. Art 130 & 230 must be completed prior to beginning Art 235 and cannot be taken simultaneously.
Time Commitment
You should expect to commit 3-4 hours per credit to a BYUI on-line course. This class requires 9-12 hours per week. Please track your time.
Supply List
- Text | How to Get Ideas by Jack Foster, Larry Corby (Illustrations) | purchase here
- Text | Steal Like an Artist: 10 Things Nobody Told You About Being Creative by Austin Kleon | purchase here
- Computer access
- Microphone $10.00
- Adobe CC (InDesign, Photoshop, Illustrator)
- Fine and thin tipped black marker $3.99
- Any Pencil $.19
- Ream of 8.5×11 paper $4.49
- Ruler (18 or 24 inch metal cork back) $3.99-$4.99
- X-acto knife $2.59 with additional blades $2.09
- Access to 11×17 color printing
Modules
The course is divided into 14 modules. Each module has a process book that needs to be completed and submitted as a pdf.
A Module is a collection of project steps, research, skill activities, and a ponder page. This course has 14 different modules.
Process book
Design a template for the final process book using Adobe InDesign. The process book is submitted at the end of each module. At the end of the semester all of the files will be compiled for a completed PDF book.
Some recommendations and suggestions:
- Maintain and use a file structure
- Keep a back up of your files
- Add pages beyond required minimum if necessary
- The book is intended to document your process
- Craft it with care and capability
Weekly Schedule
The weekly schedule will be the same throughout the course. Each Module lasts from Tuesday to Monday of the next week. There is one major deadline that you need to meet each week on Monday at 11:00 PM MST. This deadline is for a completed process book for each module.
Reading Assignment
Read your assigned chapters early in the week and post what you learned. Comment on 3+ threads before Monday at 11PM MST.
Discussion Posts
Submit work in progress to discussion boards early in the week. Post questions about your work to your peers. Comment on 3+ threads before Monday at 11PM MST.
Office Hours
Office hours will be held once a week (please see your instructors profile for office hours). Students can submit work in progress for live feedback. The sessions will be recorded for use by all of the class members. Extra credit is awarded for participation in the office hours.
If you are unable to attend at the scheduled time submit your work in-progress before the office hours begin to recieve the extra credit points.
Monday: PDF Dropbox
Once all pages are complete in the module export a PDF and submit it as a single file on iLearn.
Monday: Final Behance
Module 2, 6, 10, & 13 will require a Behance Post as well as a Workbook PDF. In I-Learn 3, post a .jpg of your final artwork then include a hyperlink to the Behance post in the comments.
Late Policy
Points are awarded for completing work on-time. Late work will receive a ten-point deduction and must be completed within one week of the original deadline. Please contact your instructor as soon as possible if there are extenuating circumstances.
Feedback
Faculty Feedback
The instructor will review work turned in on Monday Evening and weekly critique will be found in the gradebook and/or on the course home page announcements.
Peer Feedback / Discussion Boards
Your first post on a discussion board is due by Thursday at 11:00 PM MST. Peer feedback and critique will be due at 11:00 PM MST Monday night. A minimum of 3 comments are required for each discussion. (both Reading and Discussion Posts)
Behance Post
Behance is an on-line social portfolio for the visual arts. It will be used for final project grading.
You will need to set up an account in order to post content. https://www.behance.net
Signing up for a Behance account: Video instruction from Lynda.com (free)
| http://www.lynda.com/Behance-tutorials/Signing-up-Behance-account/143876/167162-4.html
Grading
15% | 14 Process book modules
75% | 4 Projects (Behance posts)
10% | Community participation (commenting and peer review)
+3% Extra Credit | Office hour attendance
Graphic Design Program Outcomes
This information is a work in progress. It is included here as supplemental material for you to consider while pursing a degree in graphic design.
A Graduate should demonstrate competency in the following areas:
Quality of Design
The student will demonstrate through application and presentation a solid understanding of the elements and principles of design. They should be able to identify how the visual choices that they are making are effective and appropriate.
Quality of Communication/Substance
The student will bring meaning to the content. The work should go beyond decoration and adornment. Using their skills as a designer they should be able to make connections between the content and the visual form. A student demonstrates that they understand this idea through smart visuals, presentation, discussions, and writing.
- The student can create meaningful artifacts
- The student can document their process
Quality of Craftsmanship
The student will craft all elements of their visual presentation. This focuses on making a beautiful well produced product with all the details considered. Craft is exemplified in digital and physical form. Attention to the smallest of detail needs to become second nature
- The student can craft well structured digital documents
Quality of Typography
The students will be able to demonstrate typographic hierarchy. The hierarchy should create interest and give a reader clues to the order of importance. The hierarchy should be attached to the meaning of the content.
- The student can recognize and create typographic hierarchy
- The student can classify fonts
Quality of Technical Skills
The student will demonstrate proficient use of the hardware and software tools.
Quality of Conceptual Sketching
The student will have the ability to use sketching to give visual for to ideas. The sketching process is intended to be a quick way to explore a wide range of possibilities. Because they are quick they are not meant to be noodled works of art in and of themselves but more like a visual shorthand. The focus should be on clear communicative marks and a wide range of solutions
Quality of Research
The student will use different techniques of research to increase their understanding of the challenge at hand. Research should broaden and inform the design process. If work created after research is the same as it would have been before the research then the exploration was not deep enough. What can be gained that helps the project have more clarity and meaning.
- The student can create and use a mind map
- The student can conduct a useful visual survey
- The student can identify effective examples of graphic design
- The student can conduct and respond to user testing
Quality of Professional Skills
The student can follow instructions
- The student can complete work on time
Quality of Writing
The student can clearly write about their visual work.
- The student can express thoughts in a clear and organized manner
- The student can use correct grammar and spelling